11111

COURSE INTRODUCTION AND APPLICATION INFORMATION


ilt.fadf.ieu.edu.tr

Course Name
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
Fall/Spring
Prerequisites
None
Course Language
Course Type
Elective
Course Level
-
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives
Learning Outcomes The students who succeeded in this course;
  • will be able to earn necessary sound tools and practice of sound knowledge and awareness in art and design.
  • will be able to analyze the possibilities of using sound elements for visual communication design.
  • will be able to develop major digital sound skills which can be applied towards various media such as but not limited to the Internet (WWW and Web2.0, interaction design, motion graphics, computer games, broadcast design, short films and video).
  • will able to use fundamental creative and technical aspects of sound production, for both standalone audio projects and audio for multimedia.
  • will be able to evaluate basic understanding the physics of sound, audio and audio editing terminology.
Course Description

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
X
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction
2 Sound’s mission on film production. Its effect on the styles throughout the film history. O’Brien, Charles. “Cinema’s Convertion To Sound”, Indiana University Press 2005, pp.156
3 Sound In Film: Advantages and disadvantages of dubbing and live sound recording. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, Chapter 1
4 Presentation and objectives of the course. ‘Sound’ by its physical aspects. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, Chapter 9&10
5 Microphones and their classification. Polar Patterns. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, pp.120-124
6 Comparison of digital and analog sound. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, pp.124-135
7 Analog Systems vs. Digital Systems Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, pp.124-135
8 Mixing Console. Connector and cable types. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, Chapter 5
9 Introduction to Adobe Audition. Digital audio formats. (.wav, .aiff, .mp3) Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, pp.147,
10 Adobe Audition 3.0: Non-linear sound editing software. Editing principles of sound clips. www.adobe.com/ap/products/audition/
11 Evaluation of the 1st project: “Designing and recording an audio line for a movie scene by using folley sounds prepared by students.”
12 Loudspeakers. Listening conditions. Control Rooms. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, Chapter 3
13 Re-production of the sound. Mentalities on total audio production. Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, Chapter 3
14 Synchronization between the image and sound Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, Chapter 7
15 Sound Cards & Digital Interfaces Alden, Stanley R. “Audio In Media(8th Edition)”, Thomson Wadsworth Publishing 2008, pp.132
16 Review of the Semester
Course Notes/Textbooks The pages from the above mentionned book, presentations and multimedia
Suggested Readings/Materials None

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
40
Seminar / Workshop
Oral Exam
Midterm
Final Exam
1
50
Total

Weighting of Semester Activities on the Final Grade
100
100
Weighting of End-of-Semester Activities on the Final Grade
-
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
16
1
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
1
30
Seminar / Workshop
Oral Exam
Midterms
Final Exams
1
    Total
78

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1 To be able to use the advanced theoretical and applied knowledge attained in the areas of Visual Communication Design (Multimedia, Photography, Graphic Design and Typography), X
2 To be able to investigate, interpret and evaluate the developments on Visual Communication Design in the world and in Turkey, X
3 To be able combine images and words creatively in order to convey visual ideas
X
4 To attain a high level of complex problemsolving using a variety of design methodologies, X
5 To understand the principles of compositional space X
6 To have a clear understanding of creative art direction, X
7 To attain proficiency on the implementation of production standards and to be able to use Visual Communication Design related software and communication technologies. X
8 To have an advanced level knowledge and experience in photography and video production, including image processing, editing and postproduction techniques, X
9 By using a second foreign language at least on an intermediate level, to be able to follow the information in Visual Communication Design and communicate with colleagues, X
10 To have social and ethical awareness in the stages of creating, applying and evaluating the practices related to Visual Communication Design, and to act consciously and sensitively in the application of these values, X
11 To take responsibility both as an individual and as a team member in order to solve creatively the unexpected and unforeseen complex design problems encountered in the Visual Communication Design practices. X
12 To utilize the ability to evaluate and criticize acquired knowledge and skills, to diagnose ones individual educational needs, and undertake selfdirected and continuous education in the discipline. X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 

İzmir Ekonomi Üniversitesi | Sakarya Caddesi No:156, 35330 Balçova - İZMİR Tel: +90 232 279 25 25 | webmaster@ieu.edu.tr | YBS 2010